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BALDUURSGATE MISSION BRIEFINGTEMPLATE · SALVAGE RUN (VULTURE)4.10.0-hotfix (55227) · Version 1 · Sourced
MC · VORLAGE-SALVAGE-RUN · mission.vorlage-salvage-runOnline version: https://oldmensclub.de/citizen-hub/mission-control/mission.vorlage-salvage-run.en.html
BALDUURSGATE MISSION BRIEFING · Edition 1
Mission

TEMPLATE · SALVAGE RUN (VULTURE)

Mission
mission.vorlage-salvage-run
Valid from patch
4.10.0
Build
4.10.0-hotfix (55227)
Version
1 · 2026-09-13
Sources14 UNCONFIRMED
Review statusSourced

This entry names no game objects and no control functions – a patch cannot change anything in it.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

PLAN AN OPERATION

Turn this template into a real operation: date, roles, ships and checklist are created in operations command. You sign in there – this page stays knowledge and is not changed.

Assignment

An example template for practice and planning: a salvage run from fitting out to the sale. Not a running operation – the group enters the wreck and location itself.

Preparation

Prerequisites

Academy for preparation

Ships

No ships given.

Equipment

  • Salvage equipment to suit the plan – scraping or structural UNCONFIRMED
  • Cargo space for the recovered materials UNCONFIRMED
  • A tractor beam to move parts and boxes UNCONFIRMED

Starting point

No starting point given.

Recommended group

at least
1
recommended
2
at most
4

Roles

BALDUURSGATE OPERATIONAL CONCEPT Not a CIG game mechanic. What a role does is described in the guide: FPS – group roles

RoleCountTask
TEAM LEAD1requiredLeads the run: works the wreck and decides what comes along.
SUPPORT2optionalSecond salvage ship or cargo: clears up and hauls.
SECURITY1optionalGuards the wreck while the work is going on.

Players are only assigned in an operation – not connected yet.

Operation checklist

Template from the Academy: Group roles

The ticks apply only in this browser and are not saved.

Phases 8

PHASE 1 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Preparation UNCONFIRMED

Fit out the ship and check the cargo hold. Decide whether to scrape or to break down.

ObjectiveThe ship is ready and the plan is clear.

Checklist

Roles in this phase

  • TEAM LEAD – Assigns the roles out loud and fixes the end time.
  • SUPPORT – Fits salvage heads and modules, empties the hold.
  • SECURITY – Checks armament and comms.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Find the target

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 2 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Find the target UNCONFIRMED

Find a wreck. Which wreck and where is entered by the group itself – we keep no list of wrecks.

ObjectiveA wreck has been found and can be reached.

Roles in this phase

  • TEAM LEAD – Decides which wreck to approach – not the nearest, the fitting one.
  • SUPPORT – Scans and reports size and condition.
  • SECURITY – Covers the approach.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Hull scraping

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 3 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Hull scraping UNCONFIRMED

Scrape the hull until the material buffer is full, then process.

ObjectiveMaterial has been recovered.

Roles in this phase

  • TEAM LEAD – Sits at the salvage station, focus and beam spacing.
  • SUPPORT – Sorts cargo from the first container and reports the fill level.
  • SECURITY – Provides security. Wrecks are meeting points.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Breaking down

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 4 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Breaking down UNCONFIRMED

Break down the structure as far as equipment and plan allow. Otherwise skip this phase.

ObjectiveWhatever was to be broken down has been.

Tactical map

No tactical map has been added for this phase yet.

Next step

Moving material

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 5 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Moving material UNCONFIRMED

Collect and secure boxes and parts with the tractor beam.

ObjectiveNothing is drifting loose any more.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Cargo

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 6 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Cargo UNCONFIRMED

Stow the cargo and check the capacity. What does not fit stays behind – deliberately, not by accident.

ObjectiveThe cargo is stowed and the rest is decided.

Checklist

Roles in this phase

  • SUPPORT – Reports when the hold is full – cargo calls the end.
  • TEAM LEAD – Breaks off the wreck when the hold is full.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 7 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Return flight and sale UNCONFIRMED

Fly back and sell. Which location pays off is the group's decision – prices are not in our data.

ObjectiveSold or stored.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Debrief

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 8 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Find the target
  3. 3 Hull scraping
  4. 4 Breaking down
  5. 5 Moving material
  6. 6 Cargo
  7. 7 Return flight and sale
  8. 8 Debrief

Debrief UNCONFIRMED

After handing in: duration, fill level, return. Plus the one question that always counts in salvage – how long did we stand still?

ObjectiveThe numbers are down and the standing time is known.

Checklist

Roles in this phase

  • TEAM LEAD – Writes down duration, fill level and return.
  • SECURITY – Reports what he saw – even if nothing happened.

Tactical map

No tactical map has been added for this phase yet.

Next step

End of mission

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

Enemies · Loot · Extraction

Enemies

  • Open – whoever turns up at the wreck is entered by the group itself. UNCONFIRMED

Loot

  • Recovered material and usable components. Quantities and value are known after the run – we hold no price data. UNCONFIRMED

Extraction

Return flight to the point of sale of choice. The group picks the location. UNCONFIRMED

Known problems

Only links to help entries – the description lives there.

No help entries given.

Tactical map

No tactical map has been added for this mission yet.

For your Stream Deck

These functions belong to the mission. Which key that is for you is shown by the BalduursGATE plugin from your own bindings – deliberately no key here. A mission page in the plugin will follow later.

Sources

Not yet confirmed

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
mission.vorlage-salvage-run

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