OMC FLY SAFE. FLY TOGETHER.
BalduursGATE Field ManualVulture – solo salvage guide4.10.0-hotfix (55227) · Version 1 · Sourced
FM · SALVAGE · VULTURE-SALVAGE · guide.vulture-salvageOnline version: https://oldmensclub.de/citizen-hub/academy/vulture-salvage.en.html
BalduursGATE Field Manual · Academy · Edition 1
SalvageLevel: Beginner

Vulture – solo salvage guide

The Drake Vulture in our game data: slots, stock salvage heads and scraper modules. “Solo” is in the title – it is not sourced.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know the Vulture’s slots according to the game data.

Prerequisites

What this is about

The Drake Vulture is one of five ships with a salvage head slot in our game data.q1 “Solo” is in the title because it is often called that – nothing is sourced by it: how many people it needs, our data does not say.

The ship in our data

Vulture slots q1From the game data · 4.10.0-hotfix (55227)

Count × size per slot type, plus the stock part according to the game data.

NameSlots: BergungskopfSlots: RadarSlots: KraftwerkSlots: KuehlerSlots: SchildSlots: QuantenantriebSlots: Waffe
Drake Vulture2 × size 2 · stock: Baler-Bergungskopf1 × size 1 · stock: Surveyor-Lite2 × size 1 · stock: Fortitude2 × size 1 · stock: Thermax3 × size 1 · stock: Bulwark1 × size 1 · stock: Goliath2 × size 1 · stock: CF-117-Bulldog-Repetierer

According to the slot data the Vulture carries two size 2 salvage heads, the “Baler” salvage head as stock.q1

Salvage heads

In our data the Baler salvage head only appears as a stock part, not as a part of its own with values.q1 The Chronist leaves out parts that are bound to the ship.q4

Whether that is why the Baler is missing and whether it can be swapped we are still checking.

Scraper modules

Scraper modules in the blueprints q2From the game data · 4.10.0-hotfix (55227)
NameCrafting timeIngredients (blueprint)
Cinch-Schabermodul3 minEisen 0.03 SCU, Copper 0.03 SCU
Abrade-Schabermodul4 minEisen 0.04 SCU, Copper 0.04 SCU
Trawler-Schabermodul5 minEisen 0.06 SCU, Copper 0.06 SCU

The identifiers say “small”, “medium” and “large”.q2 Which module fits the Baler is not in our data.

Cargo

The Vulture's cargo space and material output are not in our slot data. Our data lists no tractor beam mount for the Vulture.

What the data does not say

An optimal configuration, solo suitability and yield are not sourced in our data.

Community loadouts

Checked loadouts from the crew will go here later – with name, date and patch, separate from the game data. This function does not exist yet.

The controls: Salvage – from wreck to cargo.q3

Checklist

  • You know which salvage heads are fitted as stock.
  • You compared the table with your own ship.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page SALVAGE

  • Toggle Salvage Operator Mode
  • Toggle Fire Focused
  • Toggle Fire Left
  • Toggle Fire Right
  • Focus all salvage heads
  • Focus left salvage head
  • Focus right salvage head

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAChronist – Steckplätze und Werksbestückung je Schiff (chronist/steckplaetze.json)Build 4.10.0-hotfix (55227)
  2. q2GAME DATAChronist – Auszug aus der Data.p4k: Schiffsbauteile, Rohstoffe, Raffinerieverfahren, Baupläne, Orte (chronist/index.json)Build 4.10.0-hotfix (55227)Gelesen, nicht gedeutet. Namen teils aus der deutschen global.ini, teils englisch.
  3. q3GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.
  4. q4GAME DATAChronist – Rechenweg der Schiffsbauteile (sc-chronist.py, Funktion ausruestung)Build 4.10.0-hotfix (55227)Bauteilart aus dem Anbautyp (TractorBeam, SalvageHead, TowingBeam); fest ans Schiff gebundene Teile werden ausgelassen.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.vulture-salvage