What this is about
Which materials does salvage produce? Our game data does not yet give a clean answer. This guide shows what is there – and what is missing.
Salvage entries in the game data
Entries from the “harvestable” area with “salvage” or “scrap” in the identifier – names as in the data.
| Name |
|---|
| Salvage |
| Scrap |
| SalvageScrap |
| Pyro |
| ScrapPiece BASE |
| ScrapPiece ReclaimerMultiGeo |
- Cluster Poor Common
- Cluster Poor Uncommon
- Cluster Poor Rare
- Cluster Normal Common
- Cluster Normal Uncommon
- Cluster Normal Rare
- Cluster Elite Common
- Cluster Elite Uncommon
- Cluster Elite Rare
These entries are in the “harvestable” area of the game data.q1 The groups carry “poor/normal/elite” and “common/uncommon/rare” in their names.q1
RMC and CM
Material names such as “RMC” or “Construction Materials” do not appear in our Chronist extract.q1 So they are not listed here as game data.
Game data, trade data, prices
- Game data – from the Data.p4k, with build number.
- Trade data – where what is bought; only with source and retrieval time.
- Time-dependent prices – never without date and patch.
Our game data contains no prices; so the hub shows none.
Later: cargo calculator
The entries are stored so that a later toolbox cargo calculator can use them. The calculator does not exist yet.