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BalduursGATE Field ManualGroup roles4.10.0-hotfix (55227) · Version 1 · Sourced
FM · SALVAGE · SALVAGE-GRUPPENROLLEN · guide.salvage-gruppenrollenOnline version: https://oldmensclub.de/citizen-hub/academy/salvage-gruppenrollen.en.html
BalduursGATE Field Manual · Academy · Edition 1
SalvageLevel: Expert

Group roles

Five roles every salvage group needs – and the rule that every role belongs to someone, even when it has nothing to do.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-13
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

Context. sequence and roles are explained practice. Values for ships, components and commodities are in the data blocks and come from the game data; prices carry their measurement date.

What you will learn

  • Know what matters in group roles.
  • Be able to run the whole sequence once.

Prerequisites

What this is about

A salvage group without roles is a group where everyone scrapes and nobody hauls. These five roles cover everything a salvage operation involves – from two to six people, only distributed differently.

Preparation

  • Assign roles before launch, out loud, by name.
  • Clarify who takes which role if someone drops out.
  • Agree comms discipline: who calls, who confirms.
  • Fix the abort criterion and the rally point.

Tasks and roles

  • Operation lead. Keeps track of time, goal and abort. With two people the pilot does this as well.
  • Salvage. At the salvage station. Works, talks little.
  • Cargo. Sorts and hauls. Reports fill levels. The most underestimated role.
  • Security. Watches, reports contacts, does not attack. Their work is that nothing happens.
  • Technical/reserve. Repairs, fills in, keeps the second ship ready.

The rule: every role belongs to someone, even when it has nothing to do. An unfilled security role is only noticed when it is too late.

Equipment

Equipment follows the role, not taste: security needs a combat ship, not the second-best salvage ship. Cargo needs hold space, not salvage heads. What the ships can do is in Vulture and Reclaimer.

Functions per roleq1

Not every role needs everything. This list is the sum – which role needs which function is stated with the role.

Game actionDefault keyboard/mouseDefault joystickTrigger
Toggle Fire FocusedMouse leftButton 1toggle
Toggle Fire LeftRight Alt + Anot bound by defaulttoggle
Toggle Fire RightRight Alt + Dnot bound by defaulttoggle
Toggle Fire FractureRight Alt + Wnot bound by defaulttoggle
Toggle Fire DisintegrateRight Alt + Snot bound by defaulttoggle
Salvage Mode Gimbal (Toggle)Gnot bound by defaulttoggle
Relative Beam SpacingMouse wheel (axis)not bound by defaultaxis
Salvage Beam Axis (Toggle)Left Alt + Mouse rightnot bound by defaultaxis
Tractor Beam Vehicle- Increase DistanceMouse wheel upnot bound by defaultsingle press
Tractor Beam Vehicle - Decrease DistanceMouse wheel downnot bound by defaultsingle press
Toggle Scanning Operator ModeVnot bound by defaulttoggle
Activate ScanningMouse leftnot bound by defaulthold
Cycle Lock - Attackers - Forward4not bound by defaultsingle press

Game default binding, game version 4.10.0-hotfix (55227). If you rebound it yourself, your binding applies.

HOTAS/HOSAS: the joystick column is the default binding of ONE stick. On two sticks you assign pitch, yaw, roll and lateral strafe yourself – which axis a manoeuvre needs is listed in the HOTAS / HOSAS section.

Sequence

  1. Call the line-up. Five roles, five names.
  2. Fly out together, security first at the target.
  3. Salvage starts once security calls “clear”.
  4. Cargo shuttles. From the first full container on.
  5. Status every 20 minutes.
  6. Abort on the operation lead’s call – not on anyone’s shout.
training.salvage-gruppenrollen.01ExpertPartner: requiredUNCONFIRMED
Goal
Set up a group so that every role is filled and everyone knows who has it.
Preparation
Four to six players, at least two ships, a wreck field. Comms agreed.
Task
Assign the five roles out loud before launch. Work for 45 minutes. Then everyone answers one question: which role did I have, and when did I have nothing to do? Reassign the roles accordingly and repeat.
Success criterion
After the second run everyone can name their role and nobody has long idle periods any more.
Partner
required
Functions needed
  • Toggle Fire Focused
  • Toggle Fire Left
  • Toggle Fire Right
  • Toggle Fire Fracture
  • Toggle Fire Disintegrate
  • Salvage Mode Gimbal (Toggle)

Risk and reward

The role split is itself the risk reduction: security sees, the lead decides, cargo removes what would otherwise be lost. A group without roles loses not only the wreck in an incident but usually the cargo too.

Typical mistakes

  • Assigning roles in the field. Too late and too loud.
  • Letting security scrape along. Then there is no security.
  • A lead without overview. Someone at a salvage head does not watch the clock.
  • No deputies. If the cargo pilot goes offline the group stops.

Next step

The same roles in a ready-made preparation: salvage run in Mission Control. For the ground side see FPS group roles.

Checklist

  • Preparation is complete before you launch.
  • Everyone knows their task.
  • You debriefed briefly after the operation.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page SCANNING

  • Toggle Scanning Operator Mode

Profile page SALVAGE

  • Toggle Fire Disintegrate
  • Toggle Fire Focused
  • Toggle Fire Fracture
  • Toggle Fire Left
  • Toggle Fire Right
  • Salvage Mode Gimbal (Toggle)

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAACTION-MASTER – Steuerungsfunktionen und Standardbelegung aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Name, Gruppe, Auslöseart, Profilseite und die Standardbelegung (Tastatur/Maus/Joystick) gelesen – keine eigene Belegung.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.salvage-gruppenrollen