OMC FLY SAFE. FLY TOGETHER.
BalduursGATE Field ManualCrew salvage4.10.0-hotfix (55227) · Version 1 · Sourced
FM · SALVAGE · SALVAGE-CREW · guide.salvage-crewOnline version: https://oldmensclub.de/citizen-hub/academy/salvage-crew.en.html
BalduursGATE Field Manual · Academy · Edition 1
SalvageLevel: Expert

Crew salvage

Two salvage heads on one wreck are not twice as fast. Two people with separate jobs are.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-13
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

Context. sequence and roles are explained practice. Values for ships, components and commodities are in the data blocks and come from the game data; prices carry their measurement date.

What you will learn

  • Know what matters in crew salvage.
  • Be able to run the whole sequence once.

Prerequisites

What this is about

Crew salvage wins where solo salvage waits: sorting cargo, finding the next target, repositioning the ship. Two heads on the same wreck gain less than two people with separate jobs.

Preparation

  • Assign roles before launch, not at the wreck.
  • Check comms.
  • Hold empty, heads and modules fitted.
  • Agree the drop-off point and the stop criterion: when is it over?

Tasks and roles

  • Salvage. Operates the heads, focus and beam spacing. Stays at the station.
  • Cargo. Sorts, stows, reports the fill level. Calls when it is over.
  • Pilot/scout. Keeps the ship steady, repositions, finds the next wreck while work continues.
  • Security. From three people on: watches. Wrecks are meeting points.

Equipment

On a ship with several salvage stations the heads can be fitted differently. What exists and what the blueprints say is in salvage components; the ships’ slots are in Reclaimer.

Functions at the salvage stationsq1

The salvage heads can be addressed individually or together – left, right, all. The division of labour on board hangs on exactly that.

Game actionDefault keyboard/mouseDefault joystickTrigger
Toggle Fire FocusedMouse leftButton 1toggle
Toggle Fire LeftRight Alt + Anot bound by defaulttoggle
Toggle Fire RightRight Alt + Dnot bound by defaulttoggle
Toggle Fire FractureRight Alt + Wnot bound by defaulttoggle
Toggle Fire DisintegrateRight Alt + Snot bound by defaulttoggle
Salvage Mode Gimbal (Toggle)Gnot bound by defaulttoggle
Relative Beam SpacingMouse wheel (axis)not bound by defaultaxis
Salvage Beam Axis (Toggle)Left Alt + Mouse rightnot bound by defaultaxis
Cycle Focused Salvage ModifiersMouse rightnot bound by defaultsingle press
Focus all salvage headsLeft Alt + Snot bound by defaultsingle press
Focus left salvage headLeft Alt + Anot bound by defaultsingle press
Focus right salvage headLeft Alt + Dnot bound by defaultsingle press
Tractor Beam Vehicle- Increase DistanceMouse wheel upnot bound by defaultsingle press
Tractor Beam Vehicle - Decrease DistanceMouse wheel downnot bound by defaultsingle press
Toggle Scanning Operator ModeVnot bound by defaulttoggle
Activate ScanningMouse leftnot bound by defaulthold

Game default binding, game version 4.10.0-hotfix (55227). If you rebound it yourself, your binding applies.

HOTAS/HOSAS: the joystick column is the default binding of ONE stick. On two sticks you assign pitch, yaw, roll and lateral strafe yourself – which axis a manoeuvre needs is listed in the HOTAS / HOSAS section.

Sequence

  1. Fly out together.
  2. Pilot positions, salvage starts.
  3. Cargo sorts from the first container on – not at the end.
  4. Scout reports the next target while scraping continues.
  5. Call the fill level. Cargo says when it is over – not salvage.
  6. Back together.
training.salvage-crew.01ExpertPartner: requiredUNCONFIRMED
Goal
Work a wreck as a pair without one of you waiting.
Preparation
A multi-crew salvage ship, two players, a wreck larger than the hold.
Task
Work the same wreck twice: once with both doing the same thing, once with separate jobs (one scrapes, one sorts cargo and finds the next target). Time both runs.
Success criterion
The second run is measurably shorter than the first – and you can say why.
Partner
required
Functions needed
  • Toggle Fire Focused
  • Toggle Fire Left
  • Toggle Fire Right
  • Toggle Fire Fracture
  • Toggle Fire Disintegrate
  • Salvage Mode Gimbal (Toggle)

Risk and reward

A large salvage ship is slow, conspicuous and stationary for long. That makes it the most worthwhile target in the field. Anyone working without security should at least have agreed an abort point.

The return grows with the number of people only as long as the jobs are separate – four people on two heads are two spectators.

Typical mistakes

  • Both scraping. The classic mistake; the head is rarely the bottleneck.
  • Cargo without calls. If nobody reports the fill level, salvage scrapes into a full hold.
  • No security at known wreck fields. You meet more than wrecks there.
  • No stop criterion. “One more wreck” is why runs get lost.

Next step

Working with several ships needs fixed group roles. For large wrecks large wrecks applies in addition.

Checklist

  • Preparation is complete before you launch.
  • Everyone knows their task.
  • You debriefed briefly after the operation.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page SALVAGE

  • Toggle Fire Disintegrate
  • Toggle Fire Focused
  • Toggle Fire Fracture
  • Toggle Fire Left
  • Toggle Fire Right
  • Salvage Mode Gimbal (Toggle)

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAACTION-MASTER – Steuerungsfunktionen und Standardbelegung aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Name, Gruppe, Auslöseart, Profilseite und die Standardbelegung (Tastatur/Maus/Joystick) gelesen – keine eigene Belegung.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.salvage-crew