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BalduursGATE Field Manual · Academy

Salvage

15 guides · Game data version 4.10.0-hotfix (55227)

Salvage learning path

The learning path is built from the guides themselves: each guide states where it belongs. Planned topics have no guide yet.

BEGINNER

LEVEL 2 SHIPS & EQUIPMENT

  1. VultureSourced
  2. ReclaimerSourced
  3. Salvage componentsSourced
  4. Tractor / cargoSourced

ADVANCED

LEVEL 4 LOGISTICS

  1. StorageSourced
  2. TransportSourced
  3. SaleSourced

EXPERT

LEVEL 5 ADVANCED

  1. Solo optimisationSourced
  2. Crew salvageSourced
  3. Large wrecksSourced
  4. Group rolesSourced
  5. Risk and rewardSourced

Guides in this area

SalvageBeginner

Salvage – Basics

What our game data contains on salvage: ships with salvage head slots, scraper modules, control functions – and what is not yet confirmed.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources6 GAME DATA 3 UNCONFIRMED
SalvageBeginner

Salvage – from wreck to cargo

Ten steps from target to sale with the matching control functions. The functions are sourced – the sequence itself is still a working sketch.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources10 GAME DATA 6 UNCONFIRMED
SalvageBeginner

Vulture – solo salvage guide

The Drake Vulture in our game data: slots, stock salvage heads and scraper modules. “Solo” is in the title – it is not sourced.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources8 GAME DATA 3 UNCONFIRMED
SalvageAdvanced

Cargo handling in salvage

Tractor beam, cargo and storage: which functions are sourced – without invented capacities and without a stacking strategy.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources5 GAME DATA 6 UNCONFIRMED
SalvageAdvanced

Hull scraping explained

Scraping the hull: which modes, tools and scraper modules the data knows – without efficiency values and without a “best configuration”.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources8 GAME DATA 3 UNCONFIRMED
SalvageAdvanced

Reclaimer – crew salvage guide

The Aegis Reclaimer in our game data: slots, salvage heads and the comparison with the Vulture. Crew and roles only where sourced.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources7 GAME DATA 2 UNCONFIRMED
SalvageAdvanced

Salvage – transport & sale

From wreck to sale: what our game data contains, why prices are missing and where cargo calculator and route planner will connect later.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources3 GAME DATA 2 UNCONFIRMED
SalvageAdvanced

Salvage components explained

Salvage heads, scraper modules and tractor beams from the Chronist: what the data shows, what is missing. No ranking.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources9 GAME DATA 3 UNCONFIRMED
SalvageAdvanced

Salvage materials

Which salvage entries the game data lists, why RMC and CM are not here yet and how game, trade and price data stay separate.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources5 GAME DATA 2 UNCONFIRMED
SalvageAdvanced

Structural salvage & fracturing

Breaking up instead of scraping: the “Fracture” and “Disintegrate” tools and the structural salvage modes of the controls. Sequence and result not yet confirmed.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources5 GAME DATA 5 UNCONFIRMED
SalvageExpert

Crew salvage

Two salvage heads on one wreck are not twice as fast. Two people with separate jobs are.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 UNCONFIRMED
SalvageExpert

Large wrecks

A large wreck is not a bigger small wreck. It is hours of work that you plan, split up and break off before it gets dark.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 UNCONFIRMED
SalvageExpert

Group roles

Five roles every salvage group needs – and the rule that every role belongs to someone, even when it has nothing to do.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 UNCONFIRMED
SalvageExpert

Salvage: risk and reward

Salvage is work against the clock: the return hangs on hold space, the risk on standing still – and both on the distance to the drop-off.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 UNCONFIRMED
SalvageExpert

Optimising solo salvage

Salvaging alone means picking wrecks that fit your cargo hold – and stopping before the return trip costs more than the load.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 UNCONFIRMED

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