What this is about
Contracts are the simplest way into the game: someone wants something, you do it, you get paid. Which contract is the right first one we deliberately do not tell you – the offer changes.
The contract manager
Contracts are listed in the contract manager in the mobiGlas.q1 There you see who offers the contract, what it is about and what it pays.
Choosing a contract
Read three things before accepting:
- Where – start and destination. If they are far apart you need time and fuel.
- What – what exactly is required.
- How much – the reward, and whether you have to pay something up front.
Tracking it
After accepting you get markers on your visor and entries in the mobiGlas. The map shows you the way: navigation & map.
Contract items can be stowed through the interaction mode or the inventory according to the game text.q1
Completion
Contract fulfilled, reward in your account, entry disappears from the list. If a contract gets stuck or cannot be completed, when something goes wrong says what you can do.
- Goal
- Accept and track a contract.
- Preparation
- mobiGlas open, ship ready, one hour of time.
- Task
- Pick a simple contract, read all of it, accept it and fly to the objective. Note what the contract text did not tell you.
- Success criterion
- You have been at the contract objective.
- Partner
- not required
- Functions needed
- mobiGlas (Toggle)
- Map