OMC FLY SAFE. FLY TOGETHER.
BalduursGATE Field ManualStarting your ship4.10.0-hotfix (55227) · Version 1 · Sourced
FM · NEW CITIZEN · NEWCITIZEN-SCHIFF-STARTEN · guide.newcitizen-schiff-startenOnline version: https://oldmensclub.de/citizen-hub/academy/newcitizen-schiff-starten.en.html
BalduursGATE Field Manual · Academy · Edition 1
New CitizenLevel: Beginner

Starting your ship

Get in, take a seat, switch the systems on: the shortest way from “I am standing in front of it” to “it is running”.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Switch a ship on and off again.
  • Know what “flight/systems ready” means.

Prerequisites

What this is about

You are standing at your ship. Now it is about getting it running – nothing more. Everything about shields, power and weapons comes later.

Five numbered boxes in a row, connected by arrows.
DiagramFlight start UNCONFIRMEDFive steps from the hangar to lift-off: hangar, ship, systems, clearance, take-off.Own graphic · claude-entwurf, 2026-09-11

Getting in

Open the ramp or door, walk in, go to the pilot seat. There is a dedicated function for doors and ramps, and another one for leaving the seat.q1

Starting the systems

In the seat, flight/systems ready switches on everything needed to fly.q1 That is the one button worth memorising.

After that:

Some ships additionally need power or start systems one by one. That is material for later – for the start the one switch is enough.

Getting out again

Leave the seat, open the ramp, step out. If you leave a ship somewhere, remember where – or store it again later.

training.newcitizen-schiff-starten.01BeginnerUNCONFIRMED
Goal
Switch the ship on.
Preparation
You are standing at your requested ship.
Task
Get in, sit in the pilot seat, switch the systems on and off again. Note what changes in the cockpit.
Success criterion
The systems were on and are off again.
Partner
not required
Functions needed
  • Flight / Systems Ready
  • Exit seat

Next: take-off & landing · Deeper into flying: dogfight – controls and flight modes

Checklist

  • You are sitting in the pilot seat.
  • The systems are switched on.
  • You can close the ramp and the doors.
  • You know how to leave the seat again.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page FLIGHT

  • Flight / Systems Ready
  • Exit seat
  • Open/Close Doors (Toggle)
  • Headlights (Toggle)

The profile page FLIGHT is part of OMC Stream Deck 0.9.0. Go to the Download Center →

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.newcitizen-schiff-starten