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BalduursGATE Field ManualCombat medic4.10.0-hotfix (55227) · Version 1 · Sourced
FM · MEDICAL · MEDICAL-COMBAT-MEDIC · guide.medical-combat-medicOnline version: https://oldmensclub.de/citizen-hub/academy/medical-combat-medic.en.html
BalduursGATE Field Manual · Academy · Edition 1
MedicalLevel: Expert

Combat medic

The BalduursGATE role MEDIC: task, equipment, position in the team, casualty care under fire and evacuation. Not a CIG role, not a game class.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know what the MEDIC role does in a BalduursGATE operation.
  • Know your place in the team – before, during and after contact.

Prerequisites

What this is about

BALDUURSGATE OPERATIONS ROLE. Combat medic is not a CIG role and not a game class. Star Citizen has no classes – the role is an agreement inside our crew. What it does is here; which functions exist for it is in medical controls.

The role

In an operation the MEDIC is the person who deals with casualties – and otherwise does as little as possible. Their tasks:

  • Before the operation: check equipment and supplies, set the rally point and the radio phrases.
  • During the operation: count casualties, order treatment, trigger evacuation.
  • After contact: report everyone’s condition, restock.

The role is part of the role list in FPS group roles and is available in Mission Control as role medic.

Preparation

Carry more than you need for yourself: pens in several kinds, the ParaMed with a refill, protection against the environment. The full list is in the medical operations checklist; for the FPS side see FPS operation preparation.

Position in the team

BALDUURSGATE RECOMMENDATION. The MEDIC walks neither at the front nor last, but in the middle: close enough to reach a casualty in seconds, far enough not to be in the same fire. They stay armed – an unarmed medic in the verse is just a second patient. Two rules have proven themselves:

  • Answer fire first, treat second. Whoever kneels under fire stays down.
  • One casualty at a time. Whoever treats two at once treats none.

Care under fire

The fast way is the pen on the other person; the medical device needs proximity and calm.q1q3 A sensible order: pull them out of the line of sight, then treat. What the game data holds – ranges, modes, safety limit – is in ParaMed medical device and understanding medpens.

Under stress people inject twice. Every dose raises the target’s blood drug level, and an overdose incapacitates.q2

Evacuation

Once it is clear that someone needs a bed: announce the evacuation, choose the route, use the rally point. How a recovery runs is in rescuing & recovering players. In the BalduursGATE client, MAYDAY helps with the distress call and the rally point with regrouping.

training.medical-combat-medic.01ExpertPartner: requiredUNCONFIRMED
Goal
Group exercise combat medic.
Preparation
Three to five people, a quiet place, an agreed radio phrase. One takes the MEDIC role.
Task
Play through a casualty: call, security, treatment, evacuation to the rally point. Then two minutes of debrief: what took the longest?
Success criterion
Still open – will be set after our own in-game test.
Partner
required
Functions needed
  • Request Rescue (while Incapacitated)
  • Medical Pen - Inject Other
  • MAYDAY – distress call
  • Rally point

Next: medical operations checklist

Checklist

  • The MEDIC role is assigned for the operation and everyone knows it.
  • Pens, ParaMed, refills and protection are with you.
  • A phrase for “man down” is agreed.
  • A rally point for casualties is named.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page FPS MEDICAL

  • Consumable Select Radial Menu
  • Medical Pen - Inject Other
  • Request Rescue (while Incapacitated)
  • Regen (while Incapacitated)

Profile page VOIP

  • VOIP Push To Talk

Profile page BalduursGATE Live

  • MAYDAY – distress call
  • Rally point
  • Crew

The profile page FPS MEDICAL, VOIP is part of OMC Stream Deck 0.9.0. Go to the Download Center →

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAChronist-Auszug MEDICAL – MedPens, ParaMed, Körperteile, Bett- und Behandlungsstufen (chronist/medical.json)Build 4.10.0-hotfix (55227)Gezielt gelesen mit hub/werkzeuge/medical-auszug.py aus dem DataCore-Export und der global.ini (EN/DE), jede Quelldatei mit Prüfsumme. Rohwerte ohne Einheit, nicht gedeutet.
  2. q2GAME DATASpieltexte – Hinweise, Bedienhinweise und Gegenstandsbeschreibungen zu Verletzung, MedPen, Medizingerät und Krankenbett (global.ini english / german_(germany))Build 4.10.0-hotfix (55227)Sinngemäß zusammengefasst, nicht zitiert. Fehlt der deutsche Text im Spiel, gilt der englische.
  3. q3GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.medical-combat-medic