OMC FLY SAFE. FLY TOGETHER.
BalduursGATE Field ManualRescuing & recovering players4.10.0-hotfix (55227) · Version 1 · Sourced
FM · MEDICAL · MEDICAL-RETTUNG · guide.medical-rettungOnline version: https://oldmensclub.de/citizen-hub/academy/medical-rettung.en.html
BalduursGATE Field Manual · Academy · Edition 1
MedicalLevel: Advanced

Rescuing & recovering players

Finding, treating, moving and transporting incapacitated crew members: what the game provides and how BalduursGATE orders it.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know the steps of a recovery: locate, secure, treat, move, transport.
  • Know which of it is game mechanics and which is a BalduursGATE recommendation.

Prerequisites

What this is about

Someone is down, the timer is running, and everyone talks on comms at once. This guide separates two things: what the game providesq1q3 – and how BalduursGATE orders a recovery. The sequence is our recommendation, not a game rule.

Five numbered boxes in a row, the second one dashed.
DiagramRescue flow UNCONFIRMEDFive steps of a recovery. Solid where a function or game text backs it; dashed where it is our recommendation.Own graphic · claude-entwurf, 2026-09-11

Incapacitated players

Whoever is incapacitated has a timer to death. Two functions are available then, both held: request rescue (while incapacitated) and regen (while incapacitated).q3 The game text advises asking party, chat or a rescue beacon for a revive before the timer expires.q2

Rescue missions in the Chronist q4From the game data · 4.10.0-hotfix (55227)

Two mission types that call other players to casualties.

Name
Medical Assistance
Medical Rescue

Both mission types call other players to casualties – one for treatment, the other for rescue.q4

Agree beforehand who regenerates and who waits. Nothing wastes a recovery faster than the casualty who respawns after ten seconds.

The sequence

BALDUURSGATE RECOMMENDATION. Five steps, in this order:

  1. LOCATE – confirm the position, wait for the call, clear the route.
  2. SECURE – the situation first, the patient second. Whoever kneels without security lies down next.
  3. TREAT – pen or medical device, as much as needed, as little as possible.
  4. MOVE – out of danger.
  5. TRANSPORT – to the bed, the clinic or the emergency drop off.

Step 2 is pure concept: there is no game mechanic for it. The other steps rest on functions and game texts.

Recovering

Incapacitated players can be dragged: according to the game text you move at walking pace and may use one-handed weapons; you let go through the interaction mode with “drop body”.q2q3 Sprinting, jumping, crouching or two-handed weapons end the drag.q2

Whether and how an incapacitated player can be loaded into a vehicle depends on the ship and the patch. We have not tested it ourselves and therefore describe no fixed route.

Transport

The destination is a medical bed of the matching tier – in your own ship, in a clinic or in a hospital. For incapacitated patients the game texts name an emergency drop off where patients are handed over.q2 Which tier is needed follows from the injury: understanding injuries.

Rescue operation

BALDUURSGATE RECOMMENDATION. For a planned rescue operation: a ship with a bed waits on standby at the edge, a rally point for casualties is named in advance, and a phrase for “man down” is agreed. Who takes the MEDIC role is in combat medic.

training.medical-rettung.01AdvancedPartner: requiredUNCONFIRMED
Goal
Care for an incapacitated player.
Preparation
Two people in a safe place, medpens and ParaMed with you. Agree beforehand who plays the casualty.
Task
The casualty sends the rescue request and waits. You treat them and watch what the timer does. Note how much time you had.
Success criterion
Still open – will be set after our own in-game test.
Partner
required
Functions needed
  • Request Rescue (while Incapacitated)
  • Medical Pen - Inject Other
  • Firearm - Attack
training.medical-rettung.02AdvancedPartner: requiredUNCONFIRMED
Goal
Small recovery exercise.
Preparation
Two people, a vehicle or ship with a medical bed nearby.
Task
Bring the casualty from where you found them to the bed: drag, load, place. Time it and note what got in the way.
Success criterion
Still open – will be set after our own in-game test.
Partner
required
Functions needed
  • Interaction Mode
  • Request Rescue (while Incapacitated)

Next: combat medic · medical operations checklist

Checklist

  • The casualty sends the rescue request instead of regenerating right away.
  • You secure the area before anyone kneels down.
  • You can drag a body and let go of it again.
  • You know the destination in advance: ship bed, clinic or emergency drop off.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page FPS MEDICAL

  • Consumable Select Radial Menu
  • Medical Pen - Inject Other
  • Request Rescue (while Incapacitated)
  • Regen (while Incapacitated)

Profile page BalduursGATE Live

  • MAYDAY – distress call
  • Rally point

Profile page SYSTEM

  • Force Re-spawn (E.V.A. / On Foot)
  • Re-spawn
  • Dismiss Corpse Marker

The profile page FPS MEDICAL is part of OMC Stream Deck 0.9.0. Go to the Download Center →

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAChronist-Auszug MEDICAL – MedPens, ParaMed, Körperteile, Bett- und Behandlungsstufen (chronist/medical.json)Build 4.10.0-hotfix (55227)Gezielt gelesen mit hub/werkzeuge/medical-auszug.py aus dem DataCore-Export und der global.ini (EN/DE), jede Quelldatei mit Prüfsumme. Rohwerte ohne Einheit, nicht gedeutet.
  2. q2GAME DATASpieltexte – Hinweise, Bedienhinweise und Gegenstandsbeschreibungen zu Verletzung, MedPen, Medizingerät und Krankenbett (global.ini english / german_(germany))Build 4.10.0-hotfix (55227)Sinngemäß zusammengefasst, nicht zitiert. Fehlt der deutsche Text im Spiel, gilt der englische.
  3. q3GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.
  4. q4GAME DATAChronist – Auszug aus der Data.p4k: Missionen, Orte, Baupläne (chronist/index.json)Build 4.10.0-hotfix (55227)Gelesen, nicht gedeutet. Namen teils aus der deutschen global.ini, teils englisch.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.medical-rettung