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BalduursGATE Field ManualAmmunition, magazines & reloading4.10.0-hotfix (55227) · Version 1 · Sourced
FM · FPS · FPS-MUNITION · guide.fps-munitionOnline version: https://oldmensclub.de/citizen-hub/academy/fps-munition.en.html
BalduursGATE Field Manual · Academy · Edition 1
FPSLevel: Beginner

Ammunition, magazines & reloading

Reloading, pooling ammunition, fire mode and zeroing: which functions are sourced. Damage and penetration rules are not in our data.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know the functions around ammunition and reloading.

Prerequisites

What this is about

The controls have several functions around reloading.q1 Magazine sizes, ammunition types and penetration are not in our data – so no rules on them here.

Reloading

  • Reload – a short press.q1
  • Reload Secondary Fire – for a weapon's second fire mode.q1
  • Repool Ammunition – by its name ammunition is combined.q1
What “Repool Ammunition” does exactly and whether remaining ammunition is lost on reloading we are still checking.

Fire mode and zeroing

Change Fire Mode, Weapon Zeroing Increase / Auto and Weapon Zeroing Decrease.q1

Magazines and ammunition

The blueprints list an “H4-PBF Ammo Carrier”, a backpack with “Ammo” in its name.q2

Ammo carriers in the blueprints q2From the game data · 4.10.0-hotfix (55227)
NameCrafting timeIngredients (blueprint)
H4-PBF Ammo Carrier3 min 30 sTitanium 0.04 SCU
H4-PBF Ammo Carrier Snow Camo3 min 30 sTitanium 0.04 SCU
How many magazines you can carry and where they sit is not in our data.

Ammo check

Our extract of the controls has no dedicated “ammo check” function. How you read your ammunition level we record after a test.

The operation checklist: FPS – operation preparation

Checklist

  • Reload and “pool ammunition” are on their own keys.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page FPS WEAPONS

  • Reload
  • Reload Secondary Fire
  • Repool Ammunition
  • Change Fire Mode
  • Weapon Zeroing Decrease
  • Weapon Zeroing Increase / Auto
  • Weapon Select Radial Menu
  • Weapon Select Radial Menu
  • Weapon Select Radial Menu

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.
  2. q2GAME DATAChronist – Auszug aus der Data.p4k: Schiffsbauteile, Rohstoffe, Raffinerieverfahren, Baupläne, Orte (chronist/index.json)Build 4.10.0-hotfix (55227)Gelesen, nicht gedeutet. Namen teils aus der deutschen global.ini, teils englisch.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.fps-munition