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BALDUURSGATE MISSION BRIEFINGTEMPLATE · MINING RUN (PROSPECTOR)4.10.0-hotfix (55227) · Version 1 · Sourced
MC · VORLAGE-MINING-RUN · mission.vorlage-mining-runOnline version: https://oldmensclub.de/citizen-hub/mission-control/mission.vorlage-mining-run.en.html
BALDUURSGATE MISSION BRIEFING · Edition 1
Mission

TEMPLATE · MINING RUN (PROSPECTOR)

Mission
mission.vorlage-mining-run
Valid from patch
4.10.0
Build
4.10.0-hotfix (55227)
Version
1 · 2026-09-13
Sources14 UNCONFIRMED
Review statusSourced

This entry names no game objects and no control functions – a patch cannot change anything in it.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

PLAN AN OPERATION

Turn this template into a real operation: date, roles, ships and checklist are created in operations command. You sign in there – this page stays knowledge and is not changed.

Assignment

An example template for practice and planning: a mining run from fitting out to the refinery. Not a running operation – the group enters area, material and figures itself.

Preparation

Prerequisites

Academy for preparation

Ships

No ships given.

Equipment

  • Mining head to suit the plan – see the guide on mining heads UNCONFIRMED
  • Modules and consumables for fracturing and extraction UNCONFIRMED
  • Cargo space for the target material UNCONFIRMED

Starting point

No starting point given.

Recommended group

at least
1
recommended
2
at most
4

Roles

BALDUURSGATE OPERATIONAL CONCEPT Not a CIG game mechanic. What a role does is described in the guide: FPS – group roles

RoleCountTask
TEAM LEAD1requiredLeads the run: flies the mining ship, decides on rocks and aborts.
SUPPORT2optionalSecond mining ship or cargo: collects and hauls.
SECURITY1optionalKeeps an eye on the area while the work is going on.

Players are only assigned in an operation – not connected yet.

Operation checklist

Template from the Academy: Crew mining

The ticks apply only in this browser and are not saved.

Phases 8

PHASE 1 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Preparation UNCONFIRMED

Fit out the ship: mining head, modules, consumables. Decide the target material and check the cargo hold.

ObjectiveThe ship is ready and the target material is named.

Checklist

Roles in this phase

  • TEAM LEAD – Fixes the area and the drop-off point and calls the end time.
  • SUPPORT – Fits laser, modules and consumables before launch.
  • SECURITY – Checks armament and comms.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Depart for the target area.
Approach

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 3 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Scan UNCONFIRMED

Find rocks and read the scan values: mass, composition, resistance.

ObjectiveA worthwhile rock has been found and assessed.

Checklist

Roles in this phase

  • TEAM LEAD – Decides which rock is taken on.
  • SUPPORT – Scans ahead and reports position and assessment.
  • SECURITY – Watches out, reports contacts.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Fracturing

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 4 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Fracturing UNCONFIRMED

Break the rock. Meter the power according to the values read.

ObjectiveThe rock is broken without being lost.

Roles in this phase

  • TEAM LEAD – Operates the laser, meters the power.
  • SUPPORT – Keeps the modules ready and calls when one is needed.
  • SECURITY – Provides security. Does not talk in this phase.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Extraction

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 5 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Extraction UNCONFIRMED

Take in the material until the cargo hold is full.

ObjectiveThe material is aboard.

Checklist

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Return flight

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 6 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Return flight UNCONFIRMED

Back to the station or the refinery.

ObjectiveArrived safely.

Roles in this phase

  • TEAM LEAD – Flies the shortest known route, not the new one.
  • SECURITY – Flies ahead of or behind the hauler, not alongside.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Refinery and sale

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 7 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Refinery and sale UNCONFIRMED

Place the refining job and sell later. Which method and location pay off is the group's decision – prices are not in our data.

ObjectiveThe job is running or the material is sold.

Academy as help

Tactical map

No tactical map has been added for this phase yet.

Next step

Debrief

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

PHASE 8 / 8Current phaseSourced
  1. 1 Preparation
  2. 2 Approach
  3. 3 Scan
  4. 4 Fracturing
  5. 5 Extraction
  6. 6 Return flight
  7. 7 Refinery and sale
  8. 8 Debrief

Debrief UNCONFIRMED

After handing in: how long did the run take, how full was the container, where did the time go? Three numbers, written down – that makes the next plan better.

ObjectiveThe three numbers are down, and one thing for the next run is decided.

Checklist

Roles in this phase

  • TEAM LEAD – Writes down duration, amount and return.
  • SUPPORT – Says where he was waiting.

Tactical map

No tactical map has been added for this phase yet.

Next step

End of mission

This state applies only in this browser - nothing is saved and nothing is synchronised with the group.

Enemies · Loot · Extraction

Enemies

  • Open – whoever turns up in the area is entered by the group itself. UNCONFIRMED

Loot

  • The material extracted. Quantity and value are known after the run – we hold no price data. UNCONFIRMED

Extraction

Return flight to the refinery of choice. The group picks the location. UNCONFIRMED

Known problems

Only links to help entries – the description lives there.

No help entries given.

Tactical map

No tactical map has been added for this mission yet.

For your Stream Deck

These functions belong to the mission. Which key that is for you is shown by the BalduursGATE plugin from your own bindings – deliberately no key here. A mission page in the plugin will follow later.

Sources

Not yet confirmed

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
mission.vorlage-mining-run

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