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BalduursGATE Field ManualProspector – mining guide4.10.0-hotfix (55227) · Version 1 · Sourced
FM · MINING · PROSPECTOR-MINING · guide.prospector-miningOnline version: https://oldmensclub.de/citizen-hub/academy/prospector-mining.en.html
BalduursGATE Field Manual · Academy · Edition 1
MiningLevel: Beginner

Prospector – mining guide

The MISC Prospector in our game data: slots, stock laser and ore pods. No “best loadout” – only what the data supports.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know the Prospector’s slots according to the game data.
  • Place the stock laser and its values.

Prerequisites

What this is about

The MISC Prospector is one of three ships with a mining laser slot in our game data.q1 This guide shows what the data says about the ship – slots, stock laser, ore pods. There is no “best loadout” here.

The ship in our data

Prospector slots q1From the game data · 4.10.0-hotfix (55227)

Count × size per slot type, plus the stock part according to the game data.

NameSlots: BergbaulaserSlots: RadarSlots: KraftwerkSlots: KuehlerSlots: SchildSlots: QuantenantriebSlots: Waffe
MISC Prospector1 × size 1 · stock: Arbor-MH1-Bergbaulaser1 × size 1 · stock: Surveyor-Lite1 × size 2 · stock: Trommel1 × size 2 · stock: Snowfall3 × size 1 · stock: Bulwark1 × size 1 · stock: Goliath2 × size 1 · stock: CF-117-Bulldog-Repetierer

According to the slot data the Prospector carries one size 1 mining laser.q1 The values come fresh from the Chronist when the page is built.

Stock laser

Stock laser q2From the game data · 4.10.0-hotfix (55227)
NameManufacturerMining powerRange opt.Range max.Power
Arbor-MH1-BergbaulaserMusashi Industrial & Starflight Concern2,340601801

Numbers are game values; where the data names no unit, neither do we.

Which other size 1 lasers exist and what the columns mean: Mining heads explained.

Ore pods

Ore pods in the blueprints q2From the game data · 4.10.0-hotfix (55227)
NameCrafting timeIngredients (blueprint)
MISC Ore Pod1 min 35 sEisen 0.5 SCU
MISC Enhanced Ore Pod1 min 35 sEisen 0.75 SCU

The identifier of the “MISC Enhanced Ore Pod” names both MOLE and Prospector.q2

How much an ore pod holds and whether it is fitted as stock is not in our data.

Modules

The controls have three slots on which you activate mining modules.q3 Which modules exist: Mining modules & consumables.

How many modules the Prospector's stock laser takes is not in our data.

What the data does not say

Cargo space, handling with a full load and how well the Prospector flies solo are not something we read from the game data. We add that after a test of our own.

Community loadouts

Checked loadouts from the crew will go here later – with name, date and patch, clearly separated from the game data. This function does not exist yet.

training.prospector.01BeginnerUNCONFIRMED
Goal
Compare your own Prospector’s equipment with the game data.
Preparation
Your Prospector, landed. This page open.
Task
Go through the “Prospector slots” table row by row and check in the ship what is fitted for you. Note every difference.
Success criterion
For every slot type in the table you noted whether your ship is fitted the same way.
Partner
not required
Functions needed
  • Toggle Mining Operator Mode

Checklist

  • You know which mining laser is fitted as stock.
  • You compared the table with your own ship.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page MINING

  • Toggle Mining Operator Mode
  • Set Mining Operator Mode
  • Fire Mining Laser (Toggle)
  • Switch Mining Laser (Toggle)
  • Increase Mining Laser Power
  • Decrease Mining Laser Power
  • Activate Mining Module (Slot 1)
  • Activate Mining Module (Slot 2)
  • Activate Mining Module (Slot 3)

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAChronist – Steckplätze und Werksbestückung je Schiff (chronist/steckplaetze.json)Build 4.10.0-hotfix (55227)
  2. q2GAME DATAChronist – Auszug aus der Data.p4k: Schiffsbauteile, Rohstoffe, Raffinerieverfahren, Baupläne, Orte (chronist/index.json)Build 4.10.0-hotfix (55227)Gelesen, nicht gedeutet. Namen teils aus der deutschen global.ini, teils englisch.
  3. q3GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.prospector-mining