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BalduursGATE Field ManualMOLE – crew mining guide4.10.0-hotfix (55227) · Version 1 · Sourced
FM · MINING · MOLE-MINING · guide.mole-miningOnline version: https://oldmensclub.de/citizen-hub/academy/mole-mining.en.html
BalduursGATE Field Manual · Academy · Edition 1
MiningLevel: Advanced

MOLE – crew mining guide

The Argo MOLE in our game data: three mining laser slots, stock fit and the comparison with the Prospector. Crew details only where sourced.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know the MOLE’s slots according to the game data.
  • Name the differences to the Prospector in the data.

Prerequisites

What this is about

In our game data the Argo MOLE – together with its special variant “BTALA” – has the most mining laser slots.q1 This guide shows its slots, the stock laser and the differences to the Prospector – as far as the data supports them.

The ship in our data

MOLE slots q1From the game data · 4.10.0-hotfix (55227)
NameSlots: BergbaulaserSlots: RadarSlots: KraftwerkSlots: KuehlerSlots: SchildSlots: QuantenantriebSlots: Waffe
Argo MOLE3 × size 2 · stock: Arbor-MH2-Bergbaulaser1 × size 2 · stock: Surveyor1 × size 3 · stock: Ginzel1 × size 3 · stock: ThermalCore1 × size 3 · stock: 5CA-Akura1 × size 2 · stock: Huracan2 × size 2 · stock: CF-227-Badger-Repetierer

According to the slot data the MOLE carries three size 2 mining lasers.q1

Difference to the Prospector

MOLE and Prospector compared q1From the game data · 4.10.0-hotfix (55227)
NameSlots: BergbaulaserSlots: WaffeSlots: SchildSlots: KraftwerkSlots: Quantenantrieb
Argo MOLE3 × size 2 · stock: Arbor-MH2-Bergbaulaser2 × size 2 · stock: CF-227-Badger-Repetierer1 × size 3 · stock: 5CA-Akura1 × size 3 · stock: Ginzel1 × size 2 · stock: Huracan
MISC Prospector1 × size 1 · stock: Arbor-MH1-Bergbaulaser2 × size 1 · stock: CF-117-Bulldog-Repetierer3 × size 1 · stock: Bulwark1 × size 2 · stock: Trommel1 × size 1 · stock: Goliath

In the data the two ships differ in number and size of mining lasers, in weapons, shields, power plant and quantum drive.q1 The table shows it row by row.

Stock laser

Stock laser q2From the game data · 4.10.0-hotfix (55227)
NameManufacturerMining powerRange opt.Range max.Power
Arbor-MH2-BergbaulaserMusashi Industrial & Starflight Concern2,900902702

Numbers are game values; where the data names no unit, neither do we.

Which other size 2 lasers exist: Mining heads explained.

Ore pods

Ore pods in the blueprints q2From the game data · 4.10.0-hotfix (55227)
NameCrafting timeIngredients (blueprint)
Argo Ore Pod1 min 35 sEisen 0.7 SCU
MISC Enhanced Ore Pod1 min 35 sEisen 0.75 SCU

Crew

The slot data shows three lasers – not who operates them.q1

How many people a MOLE needs in operation and how the laser positions are shared among the crew is not sourced in our data. We add that after a crew test.

What the data does not say

Cargo space, module slots per laser and handling with a full load are not in our data.

The control functions of mining mode are listed in Mining – from scan to cargo.q3

Checklist

  • You know that according to the data the MOLE carries three size 2 mining lasers.
  • How many people you need you work out yourselves – the guide does not say yet.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page MINING

  • Toggle Mining Operator Mode
  • Set Mining Operator Mode
  • Fire Mining Laser (Toggle)
  • Switch Mining Laser (Toggle)
  • Increase Mining Laser Power
  • Decrease Mining Laser Power
  • Activate Mining Module (Slot 1)
  • Activate Mining Module (Slot 2)
  • Activate Mining Module (Slot 3)

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAChronist – Steckplätze und Werksbestückung je Schiff (chronist/steckplaetze.json)Build 4.10.0-hotfix (55227)
  2. q2GAME DATAChronist – Auszug aus der Data.p4k: Schiffsbauteile, Rohstoffe, Raffinerieverfahren, Baupläne, Orte (chronist/index.json)Build 4.10.0-hotfix (55227)Gelesen, nicht gedeutet. Namen teils aus der deutschen global.ini, teils englisch.
  3. q3GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.mole-mining