What this is about
After breaking comes collecting: getting the fragments on board and checking the cargo. The functions for it are sourced – the sequence itself is not yet.
Switching fracturing → extraction
The controls have Switch Mining Laser (Toggle).q1
Collecting
Collecting is done with the mining laser: Fire Mining Laser (Toggle).q1
Cargo
| Name | Crafting time | Ingredients (blueprint) |
|---|---|---|
| MISC Ore Pod | 1 min 35 s | Eisen 0.5 SCU |
| Argo Ore Pod | 1 min 35 s | Eisen 0.7 SCU |
| MISC Enhanced Ore Pod | 1 min 35 s | Eisen 0.75 SCU |
| Drake Ore Pod | 1 min 35 s | Eisen 0.3 SCU |
| GOLEM MC-4 Ore Pod | 1 min 35 s | Eisen 0.3 SCU |
The blueprints list ore pods for Prospector, MOLE and Golem.q2 In mining mode there is also Jettison Cargo; the internal identifier speaks of “volatile cargo”.q1
Next
What happens afterwards: Refinery – what happens after mining?
- Goal
- Go through the step after breaking once and watch what happens.
- Preparation
- An already broken rock, mining ship with an empty ore pod, notes ready.
- Task
- Switch with “Switch Mining Laser (Toggle)”, aim the laser at the fragments and note what the display says about the cargo. Then check what is on board.
- Success criterion
- Still open – will be set after our own in-game test.
- Partner
- not required
- Functions needed
- Switch Mining Laser (Toggle)
- Fire Mining Laser (Toggle)