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BalduursGATE Field Manual · Academy

Cargo / Hauling

12 guides · Game data version 4.10.0-hotfix (55227)

Cargo learning path

The learning path is built from the guides themselves: each guide states where it belongs. Planned topics have no guide yet.

ADVANCED

LEVEL 3 LOADING

  1. Freight elevatorSourced
  2. Tractor beamSourced
  3. Moving containersSourced
  4. Organise the loadSourced

LEVEL 4 TRANSPORT

  1. Prepare the shipSourced
  2. Cargo gridSourced
  3. Secure the loadSourced
  4. Several deliveriesSourced

EXPERT

LEVEL 5 UNLOADING & OPERATIONS

  1. UnloadingSourced
  2. Complete the contractSourced
  3. Group haulingSourced
  4. Cargo operations checklistSourced

Guides in this area

Cargo / HaulingBeginner

Cargo / hauling – basics

What cargo is in the game, how a hauling contract runs from acceptance to delivery, and which terms you need for it.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources11 GAME DATA 1 UNCONFIRMED
Cargo / HaulingBeginner

Preparing a hauling contract

Check before you accept: cargo grid, route, time window, equipment. So you do not find out at the freight elevator that it does not fit.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 GAME DATA
Cargo / HaulingBeginner

Freight elevator

The freight elevator is the link between warehouse and hangar: request goods, store them, place them on the platform and collect them.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources6 GAME DATA 1 UNCONFIRMED
Cargo / HaulingBeginner

Understanding hauling missions

Which hauling contracts exist, what the contract text says, and how hauling differs from delivery jobs.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources6 GAME DATA 1 UNCONFIRMED
Cargo / HaulingBeginner

Understanding SCU & containers

Which container sizes the cargo system knows, how long loading takes per size, and what the cargo grid dimensions mean.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources6 GAME DATA 2 UNCONFIRMED
Cargo / HaulingAdvanced

Cargo / hauling – operations checklist

What should be settled before a cargo operation – by category, without meta routes and without price promises.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources2 GAME DATA
Cargo / HaulingAdvanced

Cargo grid & stowage

A ship’s cargo grid: dimensions, permitted container sizes, external and internal stowage – and what that means for your planning.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources4 GAME DATA 2 UNCONFIRMED
Cargo / HaulingAdvanced

Unloading & delivering

At the destination: request the platform, hand over the load, complete the contract – and what happens if you take too long.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources6 GAME DATA 1 UNCONFIRMED
Cargo / HaulingAdvanced

Transporting cargo

From departure to the destination hangar: prepare the ship, keep an eye on the load, spot volatile cargo and order several destinations.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources5 GAME DATA 1 UNCONFIRMED
Cargo / HaulingAdvanced

Loading ships properly

Four steps: plan, stage, load, verify. What of it is game mechanics and what is a BalduursGATE recommendation is stated.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 GAME DATA 2 UNCONFIRMED
Cargo / HaulingAdvanced

Tractor beam & moving cargo

Pick up, carry, rotate and place containers – with the multi-tool, with the ship tractor beam, and with what the game data provides.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources9 GAME DATA 3 UNCONFIRMED
Cargo / HaulingExpert

Hauling as a team

The BalduursGATE roles PILOT, LOADER, COORDINATION and SECURITY: who does what when a crew moves cargo together.

SourcedEvery control function and game object used exists in the current game version. The statements come from the sources listed.
Valid from patch
4.10.0
Version
1
Last human review
none yet
Languages
DE · EN
Sources1 GAME DATA 1 UNCONFIRMED

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