What this is about
SCU is the size unit for containers. How much you can carry, though, depends not only on that number but on the dimensions of your cargo grid. Both are in the game data – with one gap we name openly.q1
The sizes
The cargo system keeps a separate loading and unloading time for every container size:q1
Times from the game data for automatic loading per container – without the base time of the process.
| Name | Loading (s) | Unloading (s) |
|---|---|---|
| 1 SCU | 2 | 2 |
| 2 SCU | 3 | 3 |
| 4 SCU | 5 | 5 |
| 8 SCU | 8 | 8 |
| 16 SCU | 12 | 12 |
| 24 SCU | 15 | 15 |
| 32 SCU | 18 | 18 |
Numbers are game values; where the data names no unit, neither do we.
The data additionally knows the sizes ⅛, ¼ and ½ SCU; the same table lists time 0 for them.q1
So one large container is faster per SCU than many small ones: 32 SCU in one box take 18 seconds, 32 single SCU boxes take 64.
Cargo and containers
Containers are cubes and boxes with fixed edge lengths. The cargo grids in the game are described in metres and state a smallest and a largest permitted item – usually 1.25 m to 2.5 m edge length.q1
What this means for you
- Before accepting, hold the contract amount against your cargo grid: cargo grid & stowage.
- Large containers save time but need space in one piece.
- For moving between warehouse and ship, small containers are easier to handle: tractor beam & moving cargo.
- Goal
- Recognise container sizes in the game.
- Preparation
- A place with visible cargo: hangar, freight elevator or landing zone.
- Task
- Find three containers of different sizes, note their size in SCU and compare them with your cargo grid.
- Success criterion
- You can reliably tell three sizes apart.
- Partner
- not required
- Functions needed
- Interaction Mode
- Toggle Inventory (short press)
- mobiGlas (Toggle)
Next: cargo grid & stowage