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BalduursGATE Field ManualCargo / hauling – operations checklist4.10.0-hotfix (55227) · Version 1 · Sourced
FM · CARGO / HAULING · CARGO-EINSATZCHECKLISTE · guide.cargo-einsatzchecklisteOnline version: https://oldmensclub.de/citizen-hub/academy/cargo-einsatzcheckliste.en.html
BalduursGATE Field Manual · Academy · Edition 1
Cargo / HaulingLevel: Advanced

Cargo / hauling – operations checklist

What should be settled before a cargo operation – by category, without meta routes and without price promises.

Valid from patch
4.10.0
Game data version
4.10.0-hotfix (55227)
Version
1
Updated
2026-09-11
Review statusSourced

Every control function and game object used exists in the current game version. The statements come from the sources listed.

Review path and sources

Editorial in-game review

Nobody from the editorial team has flown it in game yet. The information comes from the sources listed below.

What you will learn

  • Know what is missing before departure.
  • Be able to use the list for a mission in Mission Control.

Prerequisites

What this is about

The short list for the moment before you leave the hangar. It names categories – no “best” goods, no route, no prices.

No meta route and no price promise. What pays off depends on the day, the server and your time; that is not what this list is for.

The categories

Contract – goods, amount, deadline and payment read. See understanding hauling missions.

Ship – condition, fuel, cargo grid matching the amount. See cargo grid & stowage.

Tools – multi-tool with tractor attachment or a vehicle with a tractor beam; the distance functions are bound in the controls.q2 See tractor beam & moving cargo.

Capacity – amount in SCU calculated against the grid, not estimated; sizes and loading times are in the game data.q1 See understanding SCU & containers.

Pickup – collection point, hangar and freight elevator known. See freight elevator.

Destination – drop-off settled, warehouse space free.

Stowage – order planned by destination. See loading ships properly.

Communication – comms up, roles assigned. See hauling as a team.

Security – route, legal status of the goods and escort considered.

Before departure

The checklist at the top of this guide is the short version to tick off. A mission in Mission Control can use it as a template – then the points appear in the briefing.

Read it out loud once while everyone is still on the ground. That finds more gaps than any debrief.

Next: hauling as a team

Checklist

  • Contract: goods, amount, deadline and payment have been read.
  • Ship: condition, fuel and cargo grid match the contract.
  • Tools: multi-tool with tractor attachment or vehicle with a tractor beam.
  • Capacity: amount in SCU checked against the cargo grid.
  • Pickup: collection point, hangar and freight elevator are known.
  • Destination: drop-off point and free warehouse space are settled.
  • Stowage: order planned by destination.
  • Communication: comms up, roles assigned.
  • Security: route, legal status and escort considered.

On your Stream Deck

These functions belong to this topic. Which key that is for you is shown by the BalduursGATE plugin based on your own bindings – on purpose, no key is listed here.

Profile page MINING

  • Jettison Cargo

Profile page CARGO

  • Request Cargo Loading
  • Store All Commodities

Profile page FPS INTERACTION

  • Interaction Mode

Profile page MOBIGLAS

  • Toggle Inventory (short press)
  • mobiGlas (Toggle)

Profile page BalduursGATE Live

  • Crew
  • Status

The profile page CARGO, MOBIGLAS is part of OMC Stream Deck 0.9.0. Go to the Download Center →

Read next

Links are stored in the hub entry – the index computes the reverse direction. No address is hard-coded here.

← Back to the Academy

Sources

  1. q1GAME DATAChronist-Auszug CARGO – Containergrößen mit Lade- und Entladezeit, Ladeflächen von Freight Elevator, Schiffen und Wagen (chronist/cargo.json)Build 4.10.0-hotfix (55227)Gezielt gelesen mit hub/werkzeuge/cargo-auszug.py aus dem DataCore-Export und der global.ini (EN/DE), jede Quelldatei mit Prüfsumme. Rohwerte in Metern und Sekunden, nicht gedeutet.
  2. q2GAME DATAACTION-MASTER – Steuerungsfunktionen aus defaultProfile.xml und global.ini (SC-4.10-ACTION-MASTER.json)Build 4.10.0-hotfix (55227)Namen, Gruppen, Auslöseart und Standardbelegung (belegt ja/nein) gelesen – keine Tasten.

Patch and version information

Valid from
4.10.0
Valid until
open
Game data version
4.10.0-hotfix (55227)
Version
1 · EN Version 1
Review entries
none
Identifier
guide.cargo-einsatzcheckliste