From the disabled ship to the secured takeover – as a sequence, not as reading material.
This planner calculates nothing anew. It takes the target ship, your own ship and the disable result from the EMP & distortion lab and turns them into a sequence with an assessment.
Situation
What the previous stages handed over. If something is missing, it says so here.
Ship interiors: doors, hatches, airlocks, decks and routes are in none of our sources. The planner therefore names intentions, not routes through a ship.
Crew sizes: our data does not say how many people a ship needs or carries. Roles yes, head counts no.
No probability of success: that would need effect duration, crew resistance and timings. There is a level with reasons, not a percentage.
The state belongs to this browser tab. It is not sent anywhere and does not survive the tab closing.
Pirate Ops is a planning tool. No memory manipulation, no game injection, no automated input, no botting, no cheating. What stands here is preparation – the flying happens in the game, by hand.
This is an unofficial Star Citizen fan site, not affiliated with the Cloud Imperium group of companies. Star Citizen®, Squadron 42® and Roberts Space Industries® are trademarks of Cloud Imperium Rights LLC. All game data, names, places, ships and imagery from the game belong to Cloud Imperium. Non-commercial fan project.