What our own game data says about a ship – and what it does not. Every figure with its origin, game version and review status.
GAME DATAour own extract of the Data.p4k · 4.10.0 · Build 4.10.193.11644
242 ships with a documented stock loadout from the Data.p4k – without AI opponents, wrecks and test rigs. Every card leads to its manual; nothing is invented.
The filter works without scripts – so it also works where Javascript is off. The focus areas are what the game data says; none of the groups are invented.
















































































































































































































































CIGOfficial render – the same file our fleet page uses
SHIPS does not start an image database of its own. The large image is the same one the “Our fleet” page on oldmensclub.de shows: an official render by Cloud Imperium Games, stored in that theme. Where the theme had none, it comes from the Ship Matrix on robertsspaceindustries.com – the same source, fetched straight from the manufacturer. An image marked “series image” shows the series and not this exact variant; the ship page names the game file that proves it. Foreign images – such as those in the fleet dialog on comms.balduur.de – do not appear here. What is shown on the website is what is public anyway; none of it goes into a download pack or a PDF while that question is unsettled.
242 ships: 240 with a render, 0 with a silhouette, 2 without an image.
From our own extract of the Data.p4k. Carries game version and checksum.
Official text by CIG – here the ship description from the language file.
Written by us: procedures, checklists, recommendations. Reviewed by people.
Our own extensions: Mission Control, RP, crew tools.
Foreign source. Does not appear on this page – and goes into no export.