Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 7 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Power plants
Power plant #1S1
Fierell Cascade
Coolers
Cooler #1S1
Bracer
Cooler #2S1
Bracer
Radar
Radar #1S1
Ecouter
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
figures missing
Hydrogen fuel tank #2S1
Interner Tank
figures missing
Hydrogen intakes
Hydrogen intake #1S1
Glaive
Hydrogen intake #2S1
Glaive
Quantum drive
Quantum drive #1S1
Beacon
Quantum fuel tanks
Quantum fuel tank #1S1
Quantentreibstofftank
figures missing
Shields
Shield #1S1
AllStop
Shield #2S1
AllStop
Weapons
Weapon #1S1
WEAK-Repetierer
figures missing
Weapon #2S1
WEAK-Repetierer
figures missing
Weapon #3S5
WRATH-Kanone
figures missing
Weapon #4S5
WRATH-Kanone
figures missing
Missiles
Missile #1S2
Bullet-II-Rakete
Missile #2S2
Bullet-II-Rakete
Missile #3S2
Bullet-II-Rakete
Missile #4S2
Bullet-II-Rakete
Missile #5S2
Bullet-II-Rakete
Missile #6S2
Bullet-II-Rakete
Missile #7S2
Bullet-II-Rakete
Missile #8S2
Bullet-II-Rakete
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