Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 3 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Power plants
Power plant #1S2
DayBreak
Power plant #2S2
DayBreak
Coolers
Cooler #1S2
Frost-Star EX
Cooler #2S2
Frost-Star EX
Shields
Shield #1S3
5CA-Akura
Radar
Radar #1S2
Chernykh
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
figures missing
Hydrogen fuel tank #2S1
Interner Tank
figures missing
Hydrogen intakes
Hydrogen intake #1S1
Constellation Andromeda
Hydrogen intake #2S1
Constellation Andromeda
Hydrogen intake #3S1
Constellation Andromeda
Hydrogen intake #4S1
Constellation Andromeda
Quantum drive
Quantum drive #1S2
Bolon
Quantum fuel tanks
Quantum fuel tank #1S1
Interner Tank
figures missing
Weapons
Weapon #1S5
CF-557-Galdereen-Repetierer
Weapon #2S5
CF-557-Galdereen-Repetierer
Weapon #3S5
CF-557-Galdereen-Repetierer
Weapon #4S5
CF-557-Galdereen-Repetierer
Weapon #5S3
CF-337-Panther-Repetierer
Weapon #6S3
CF-337-Panther-Repetierer
Weapon #7S3
CF-337-Panther-Repetierer
Weapon #8S3
CF-337-Panther-Repetierer
Missiles
Missile #1S2
StrikeForce-II-Rakete
Missile #2S2
StrikeForce-II-Rakete
Missile #3S2
StrikeForce-II-Rakete
Missile #4S2
StrikeForce-II-Rakete
Missile #5S2
StrikeForce-II-Rakete
Missile #6S2
StrikeForce-II-Rakete
Missile #7S2
StrikeForce-II-Rakete
Missile #8S2
StrikeForce-II-Rakete
Missile #9S2
StrikeForce-II-Rakete
Missile #10S2
StrikeForce-II-Rakete
Missile #11S2
StrikeForce-II-Rakete
Missile #12S2
StrikeForce-II-Rakete
Missile #13S2
StrikeForce-II-Rakete
Missile #14S2
StrikeForce-II-Rakete
Missile #15S2
StrikeForce-II-Rakete
Missile #16S2
StrikeForce-II-Rakete
Missile #17S2
StrikeForce-II-Rakete
Missile #18S2
StrikeForce-II-Rakete
Missile #19S2
StrikeForce-II-Rakete
Missile #20S2
StrikeForce-II-Rakete
Missile #21S2
StrikeForce-II-Rakete
Missile #22S2
StrikeForce-II-Rakete
Missile #23S2
StrikeForce-II-Rakete
Missile #24S2
StrikeForce-II-Rakete
Missile #25S1
Marksman-I-Rakete
Missile #26S1
Marksman-I-Rakete
Missile #27S1
Marksman-I-Rakete
Missile #28S1
Marksman-I-Rakete
Missile #29S1
Marksman-I-Rakete
Missile #30S1
Marksman-I-Rakete
Missile #31S1
Marksman-I-Rakete
Missile #32S1
Marksman-I-Rakete
Missile #33S1
Marksman-I-Rakete
Missile #34S1
Marksman-I-Rakete
Missile #35S1
Marksman-I-Rakete
Missile #36S1
Marksman-I-Rakete
Missile #37S1
Marksman-I-Rakete
Missile #38S1
Marksman-I-Rakete
Missile #39S1
Marksman-I-Rakete
Missile #40S1
Marksman-I-Rakete
Missile #41S1
Marksman-I-Rakete
Missile #42S1
Marksman-I-Rakete
Missile #43S1
Marksman-I-Rakete
Missile #44S1
Marksman-I-Rakete
Missile #45S1
Marksman-I-Rakete
Missile #46S1
Marksman-I-Rakete
Missile #47S1
Marksman-I-Rakete
Missile #48S1
Marksman-I-Rakete
Missile #49S1
Marksman-I-Rakete
Missile #50S1
Marksman-I-Rakete
Missile #51S1
Marksman-I-Rakete
Missile #52S1
Marksman-I-Rakete
This is an unofficial Star Citizen fan site, not affiliated with the Cloud Imperium group of companies. Star Citizen®, Squadron 42® and Roberts Space Industries® are trademarks of Cloud Imperium Rights LLC. All game data, names, places, ships and imagery from the game belong to Cloud Imperium. Non-commercial fan project.