Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 2 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Hydrogen intakes
Hydrogen intake #1S1
Apollo
Hydrogen intake #2S1
Apollo
Hydrogen fuel tanks
Hydrogen fuel tank #1S2
Interner Tank
figures missing
Power plants
Power plant #1S2
FullForce
Power plant #2S2
FullForce
Coolers
Cooler #1S2
ColdSnap
Cooler #2S2
ColdSnap
Shields
Shield #1S2
STOP
Shield #2S2
STOP
Shield #3S2
STOP
Shield #4S2
STOP
Quantum drive
Quantum drive #1S2
Odyssey
Quantum fuel tanks
Quantum fuel tank #1S2
Interner Tank
figures missing
Radar
Radar #1S2
Chernykh
Weapons
Weapon #1S4
CF-447-Rhino-Repetierer
Weapon #2S4
CF-447-Rhino-Repetierer
Weapon #3S3
Mantis-GT-220-Gatling
Weapon #4S3
Mantis-GT-220-Gatling
Missiles
Missile #1S2
Ignite-II-Rakete
Missile #2S2
Ignite-II-Rakete
Missile #3S2
Ignite-II-Rakete
Missile #4S2
Ignite-II-Rakete
Missile #5S2
Ignite-II-Rakete
Missile #6S2
Ignite-II-Rakete
Missile #7S2
Ignite-II-Rakete
Missile #8S2
Ignite-II-Rakete
Missile #9S2
Ignite-II-Rakete
Missile #10S2
Ignite-II-Rakete
Missile #11S2
Ignite-II-Rakete
Missile #12S2
Ignite-II-Rakete
Missile #13S2
Ignite-II-Rakete
Missile #14S2
Ignite-II-Rakete
Missile #15S2
Ignite-II-Rakete
Missile #16S2
Ignite-II-Rakete
This is an unofficial Star Citizen fan site, not affiliated with the Cloud Imperium group of companies. Star Citizen®, Squadron 42® and Roberts Space Industries® are trademarks of Cloud Imperium Rights LLC. All game data, names, places, ships and imagery from the game belong to Cloud Imperium. Non-commercial fan project.