Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 2 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Power plants
Power plant #1S1
Regulus
Power plant #2S1
Regulus
Coolers
Cooler #1S2
Arctic
Hydrogen intakes
Hydrogen intake #1S1
Guardian
Hydrogen intake #2S1
Guardian
Quantum drive
Quantum drive #1S2
Crossfield
Quantum interdiction
Quantum interdiction #1S3
Tidelock QD
Radar
Radar #1S2
Epier
Shields
Shield #1S2
FullStop
Weapons
Weapon #1S5
M7A-Kanone
Weapon #2S5
M7A-Kanone
Missiles
Missile #1S3
Arrester-III-Rakete
Missile #2S3
Arrester-III-Rakete
Missile #3S3
Arrester-III-Rakete
Missile #4S3
Arrester-III-Rakete
Missile #5S3
Arrester-III-Rakete
Missile #6S3
Arrester-III-Rakete
Missile #7S3
Arrester-III-Rakete
Missile #8S3
Arrester-III-Rakete
Hydrogen fuel tanks
Hydrogen fuel tank #1S2
Interner Tank
figures missing
Quantum fuel tanks
Quantum fuel tank #1S2
Interner Tank
figures missing
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