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MISC Fury Miru
MIS

MISC Fury Miru

Snub Fighter

MISC_Fury_Miru

  • ManufacturerMIS
  • RoleSnub Fighter
  • Crew1
  • component slots27
  • weapon slots0

Data as of: sc-alpha-4.10.0__4.10.193.11644

What should the ship be good at?

Each mode weights different figures. The weights live in profile files, not in the program.

What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.

Stock · Loadout

For 1 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.

Coolers

  • Cooler #1S1
    Hydrocel
  • Cooler #2S1
    Hydrocel

Hydrogen fuel tanks

  • Hydrogen fuel tank #1S1
    Interner Tank
    figures missing

Hydrogen intakes

  • Hydrogen intake #1S1
    Intk Misc Fury

Power plants

  • Power plant #1S1
    Raubein

Shields

  • Shield #1S1
    Cloak

Radar

  • Radar #1S1
    Ecouter

Missiles

  • Missile #1S2
    Ignite-II-Rakete
  • Missile #2S2
    Ignite-II-Rakete
  • Missile #3S2
    Ignite-II-Rakete
  • Missile #4S2
    Ignite-II-Rakete
  • Missile #5S2
    Ignite-II-Rakete
  • Missile #6S2
    Ignite-II-Rakete
  • Missile #7S2
    Ignite-II-Rakete
  • Missile #8S2
    Ignite-II-Rakete
  • Missile #9S2
    Ignite-II-Rakete
  • Missile #10S2
    Ignite-II-Rakete
  • Missile #11S2
    Ignite-II-Rakete
  • Missile #12S2
    Ignite-II-Rakete
  • Missile #13S1
    Marksman-I-Rakete
  • Missile #14S1
    Marksman-I-Rakete
  • Missile #15S1
    Marksman-I-Rakete
  • Missile #16S1
    Marksman-I-Rakete
  • Missile #17S1
    Marksman-I-Rakete
  • Missile #18S1
    Marksman-I-Rakete
  • Missile #19S1
    Marksman-I-Rakete
  • Missile #20S1
    Marksman-I-Rakete
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