Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 1 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Coolers
Cooler #1S1
Hydrocel
Cooler #2S1
Hydrocel
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
figures missing
Hydrogen intakes
Hydrogen intake #1S1
Intk Misc Fury
Power plants
Power plant #1S1
Raubein
Shields
Shield #1S1
Cloak
Radar
Radar #1S1
Ecouter
Missiles
Missile #1S2
Ignite-II-Rakete
Missile #2S2
Ignite-II-Rakete
Missile #3S2
Ignite-II-Rakete
Missile #4S2
Ignite-II-Rakete
Missile #5S2
Ignite-II-Rakete
Missile #6S2
Ignite-II-Rakete
Missile #7S2
Ignite-II-Rakete
Missile #8S2
Ignite-II-Rakete
Missile #9S2
Ignite-II-Rakete
Missile #10S2
Ignite-II-Rakete
Missile #11S2
Ignite-II-Rakete
Missile #12S2
Ignite-II-Rakete
Missile #13S1
Marksman-I-Rakete
Missile #14S1
Marksman-I-Rakete
Missile #15S1
Marksman-I-Rakete
Missile #16S1
Marksman-I-Rakete
Missile #17S1
Marksman-I-Rakete
Missile #18S1
Marksman-I-Rakete
Missile #19S1
Marksman-I-Rakete
Missile #20S1
Marksman-I-Rakete
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