Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 2 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Radar
Radar #1S2
Epier
Power plants
Power plant #1S2
Maelstrom
Power plant #2S2
Maelstrom
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
figures missing
Hydrogen intakes
Hydrogen intake #1S1
Starfighter
Hydrogen intake #2S1
Starfighter
Coolers
Cooler #1S2
Arctic
Cooler #2S2
Arctic
Cooler #3S2
Arctic
Quantum drive
Quantum drive #1S2
Crossfield
Quantum fuel tanks
Quantum fuel tank #1S1
Interner Tank
figures missing
Shields
Shield #1S2
FullStop
Shield #2S2
FullStop
Weapons
Weapon #1S7
SF7B-Gatling
Missiles
Missile #1S3
Viper-III-Rakete
Missile #2S3
Viper-III-Rakete
Missile #3S3
Viper-III-Rakete
Missile #4S3
Viper-III-Rakete
Missile #5S3
Viper-III-Rakete
Missile #6S3
Viper-III-Rakete
Missile #7S3
Viper-III-Rakete
Missile #8S3
Viper-III-Rakete
Missile #9S3
Arrester-III-Rakete
Missile #10S3
Arrester-III-Rakete
Missile #11S3
Arrester-III-Rakete
Missile #12S3
Arrester-III-Rakete
Missile #13S3
Arrester-III-Rakete
Missile #14S3
Arrester-III-Rakete
Missile #15S3
Arrester-III-Rakete
Missile #16S3
Arrester-III-Rakete
Missile #17S3
Arrester-III-Rakete
Missile #18S3
Arrester-III-Rakete
Missile #19S3
Arrester-III-Rakete
Missile #20S3
Arrester-III-Rakete
This is an unofficial Star Citizen fan site, not affiliated with the Cloud Imperium group of companies. Star Citizen®, Squadron 42® and Roberts Space Industries® are trademarks of Cloud Imperium Rights LLC. All game data, names, places, ships and imagery from the game belong to Cloud Imperium. Non-commercial fan project.