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Anvil Hornet F7A Mk2 Exec Military
Anvil Aerospace

Anvil Hornet F7A Mk2 Exec Military

Medium Fighter

ANVL_Hornet_F7A_Mk2_Exec_Military

  • ManufacturerAnvil Aerospace
  • RoleMedium Fighter
  • Crew1
  • component slots26
  • weapon slots6

Data as of: sc-alpha-4.10.0__4.10.193.11644

What should the ship be good at?

Each mode weights different figures. The weights live in profile files, not in the program.

What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.

Stock · Loadout

For 3 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.

Power plants

  • Power plant #1S2
    LuxCore

Coolers

  • Cooler #1S1
    Glacier
  • Cooler #2S1
    Glacier

Shields

  • Shield #1S1
    FR-66
  • Shield #2S1
    FR-66

Radar

  • Radar #1S1
    Ecouter

Hydrogen intakes

  • Hydrogen intake #1S1
    Hornet F7a
  • Hydrogen intake #2S1
    Hornet F7a

Hydrogen fuel tanks

  • Hydrogen fuel tank #1S1
    Interner Tank
    figures missing
  • Hydrogen fuel tank #2S1
    Interner Tank
    figures missing

Quantum drive

  • Quantum drive #1S1
    Colossus

Quantum fuel tanks

  • Quantum fuel tank #1S1
    Interner Tank
    figures missing

Weapons

  • Weapon #1S3
    NDB-30-Repetierer
  • Weapon #2S3
    NDB-30-Repetierer
  • Weapon #3S4
    Revenant-Gatling
  • Weapon #4S4
    Revenant-Gatling
  • Weapon #5S3
    NDB-30-Repetierer
  • Weapon #6S3
    NDB-30-Repetierer

Missiles

  • Missile #1S2
    Ignite-II-Rakete
  • Missile #2S2
    Ignite-II-Rakete
  • Missile #3S2
    Ignite-II-Rakete
  • Missile #4S2
    Ignite-II-Rakete
  • Missile #5S2
    Ignite-II-Rakete
  • Missile #6S2
    Ignite-II-Rakete
  • Missile #7S2
    Ignite-II-Rakete
  • Missile #8S2
    Ignite-II-Rakete
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