Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 5 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Power plants
Power plant #1S2
TurboDrive
Coolers
Cooler #1S1
ArcticStorm
Cooler #2S1
ArcticStorm
Shields
Shield #1S1
WEB
Shield #2S1
WEB
Radar
Radar #1S1
Ecouter
Hydrogen intakes
Hydrogen intake #1S1
Hornet F7a Mk1
Hydrogen intake #2S1
Hornet F7a Mk1
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
figures missing
Hydrogen fuel tank #2S1
Interner Tank
figures missing
Quantum drive
Quantum drive #1S1
Eos
Quantum fuel tanks
Quantum fuel tank #1S1
Interner Tank
figures missing
Weapons
Weapon #1S2
CF-227-Badger-Repetierer
figures missing
Weapon #2S2
CF-227-Badger-Repetierer
figures missing
Weapon #3S4
Ballistische AD4B-Gatling
Weapon #4S4
Ballistische AD4B-Gatling
Weapon #5S3
CF-337-Panther-Repetierer
Weapon #6S3
CF-337-Panther-Repetierer
Missiles
Missile #1S2
Dominator-II-Rakete
Missile #2S2
Dominator-II-Rakete
Missile #3S1
Marksman-I-Rakete
Missile #4S1
Marksman-I-Rakete
Missile #5S1
Marksman-I-Rakete
Missile #6S1
Marksman-I-Rakete
Missile #7S2
Dominator-II-Rakete
Missile #8S2
Dominator-II-Rakete
Missile #9S1
Marksman-I-Rakete
Missile #10S1
Marksman-I-Rakete
Missile #11S1
Marksman-I-Rakete
Missile #12S1
Marksman-I-Rakete
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