Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 7 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Radar
Radar #1S2
Chernykh
Power plants
Power plant #1S2
Maelstrom
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
figures missing
Hydrogen fuel tank #2S1
Interner Tank
figures missing
Hydrogen intakes
Hydrogen intake #1S1
Vanguard Warden
Hydrogen intake #2S1
Vanguard Warden
Coolers
Cooler #1S2
Arctic
Cooler #2S2
Arctic
Quantum drive
Quantum drive #1S2
Crossfield
Quantum fuel tanks
Quantum fuel tank #1S2
Interner Tank
figures missing
Shields
Shield #1S2
FullStop
Shield #2S2
FullStop
Weapons
Weapon #1S5
Deadbolt-V-Kanone
Weapon #2S2
MVSA-Kanone
figures missing
Weapon #3S2
MVSA-Kanone
figures missing
Weapon #4S2
MVSA-Kanone
figures missing
Weapon #5S2
MVSA-Kanone
figures missing
Weapon #6S2
SW16BR2-Sägelbock-Repetierer
Weapon #7S2
SW16BR2-Sägelbock-Repetierer
Missiles
Missile #1S2
Ignite-II-Rakete
Missile #2S2
Ignite-II-Rakete
Missile #3S2
Ignite-II-Rakete
Missile #4S2
Ignite-II-Rakete
Missile #5S3
Arrester-III-Rakete
Missile #6S3
Arrester-III-Rakete
Missile #7S2
Dominator-II-Rakete
Missile #8S2
Dominator-II-Rakete
Missile #9S2
Dominator-II-Rakete
Missile #10S2
Dominator-II-Rakete
Missile #11S3
Arrester-III-Rakete
Missile #12S3
Arrester-III-Rakete
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