Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
For 1 slots of this ship the factory part is not in the catalogue. Those slots do not enter the figures as 0 – they are missing from them.
Coolers
Cooler #1S3
Blizzard
Hydrogen intakes
Hydrogen intake #1S2
Redeemer
Hydrogen intake #2S2
Redeemer
Hydrogen fuel tanks
Hydrogen fuel tank #1S2
Interner Tank
Missiles
Missile #1S2
StrikeForce-II-Rakete
Missile #2S2
StrikeForce-II-Rakete
Missile #3S2
StrikeForce-II-Rakete
Missile #4S2
StrikeForce-II-Rakete
Missile #5S2
StrikeForce-II-Rakete
Missile #6S2
StrikeForce-II-Rakete
Missile #7S2
StrikeForce-II-Rakete
Missile #8S2
StrikeForce-II-Rakete
Missile #9S2
StrikeForce-II-Rakete
Missile #10S2
StrikeForce-II-Rakete
Missile #11S2
StrikeForce-II-Rakete
Missile #12S2
StrikeForce-II-Rakete
Missile #13S2
StrikeForce-II-Rakete
Missile #14S2
StrikeForce-II-Rakete
Missile #15S2
StrikeForce-II-Rakete
Missile #16S2
StrikeForce-II-Rakete
Power plants
Power plant #1S3
Centurion
Power plant #2S3
Centurion
Quantum drive
Quantum drive #1S2
Crossfield
Quantum fuel tanks
Quantum fuel tank #1S2
Interner Tank
figures missing
Radar
Radar #1S2
Epier
Shields
Shield #1S2
FullStop
Shield #2S2
FullStop
Shield #3S2
FullStop
Shield #4S2
FullStop
Shield #5S2
FullStop
Shield #6S2
FullStop
Weapons
Weapon #1S4
Ballistische AD4B-Gatling
Weapon #2S4
Ballistische AD4B-Gatling
Weapon #3S4
Ballistische AD4B-Gatling
Weapon #4S4
Ballistische AD4B-Gatling
Weapon #5S3
M5A-Kanone
Weapon #6S3
M5A-Kanone
Weapon #7S3
M5A-Kanone
Weapon #8S3
M5A-Kanone
Weapon #9S4
C-788-Kanone
Weapon #10S4
C-788-Kanone
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