Each mode weights different figures. The weights live in profile files, not in the program.
What is optimised is projectile velocity. Equal velocity groups are not demonstrably the same as the game’s PIP groups.
Stock · Loadout
Power plants
Power plant #1S1
PowerBolt
Coolers
Cooler #1S1
Bracer
Cooler #2S1
Bracer
Shields
Shield #1S1
Shimmer
Shield #2S1
Shimmer
Radar
Radar #1S1
Ecouter
Hydrogen intakes
Hydrogen intake #1S1
Avenger Stalker
Hydrogen intake #2S1
Avenger Stalker
Hydrogen fuel tanks
Hydrogen fuel tank #1S1
Interner Tank
Hydrogen fuel tank #2S1
Interner Tank
Quantum drive
Quantum drive #1S1
Expedition
Quantum fuel tanks
Quantum fuel tank #1S1
Interner Tank
Weapons
Weapon #1S4
Revenant-Gatling
Weapon #2S3
Omnisky-IX-Kanone
Weapon #3S3
Omnisky-IX-Kanone
Missiles
Missile #1S2
Ignite-II-Rakete
Missile #2S2
Ignite-II-Rakete
Missile #3S2
Tempest-II-Rakete
Missile #4S2
Tempest-II-Rakete
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